City: Fëpîs-píiqê Ratê

Fëpîs-píiqê Ratê

Fëpîs-píiqê Ratê
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceLêtdêsara Zone
RegionQugozeme Shrublands
Founded904
Community LeaderLord Kèsèb
Area30 km2 (12 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation3992 m (13097 ft)
Average Yearly Precipitation266 cm/y (104 in/y)
Population7157
Population Density238 people per km2 (596 people per mi2)
Town AuraSummoning
Naming
Native nameFëpîs-píiqê Ratê
Pronunciation/ˈʤɪʤɘ/ /ˈp˔iqɘ/
Direct Translation[live] [sex]
Translation[Not Yet Translated]

Fëpîs-píiqê Ratê (/ˈʤɪʤɘ/ /ˈp˔iqɘ/ [live] [sex]) is a subtropical City located in the Lêtdêsara Zone of the Engineer's Guild.

The name Fëpîs-píiqê Ratê is derived from the Goblin language, as Fëpîs-píiqê Ratê was founded by Acharnith Selebil Orodwen, who was culturaly Iron Elf.

Climate

Fëpîs-píiqê Ratê has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 24°C (75°F). Fëpîs-píiqê Ratê receives an average of 266 cm/y (104 in/y) of precipitation, most of which comes in the form of rain during the summer. Fëpîs-píiqê Ratê covers an area of nearly 30 km2 (12 mi2), and an average elevation of 3992 m (13097 ft) above sea level.

Overview

Fëpîs-píiqê Ratê was founded durring the early 10th century, by Acharnith Selebil Orodwen. The establishment of Fëpîs-píiqê Ratê suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Fëpîs-píiqê Ratê was built using the conventions of Iron Elf durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Fëpîs-píiqê Ratê is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Fëpîs-píiqê Ratê is buildings are arranged arrounded highly ordered system of narrow packed earth streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Fëpîs-píiqê Ratê's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The city's monster and outlaw focused fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Fëpîs-píiqê Ratê has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Fëpîs-píiqê Ratê’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.

Civic Infrastructure

Fëpîs-píiqê Ratê has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Fëpîs-píiqê Ratê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fëpîs-píiqê Ratê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fëpîs-píiqê Ratê's parks.

Fëpîs-píiqê Ratê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fëpîs-píiqê Ratê.

Fëpîs-píiqê Ratê has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Fëpîs-píiqê Ratê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fëpîs-píiqê Ratê has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Fëpîs-píiqê Ratê has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Fëpîs-píiqê Ratê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fëpîs-píiqê Ratê has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fëpîs-píiqê Ratê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fëpîs-píiqê Ratê's public wards, blessings, and other arcane systems.

Fëpîs-píiqê Ratê has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Fëpîs-píiqê Ratê possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Fëpîs-píiqê Ratê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fëpîs-píiqê Ratê's natural decorations nor waterways.

Fëpîs-píiqê Ratê has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Fëpîs-píiqê Ratê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fëpîs-píiqê Ratê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Fëpîs-píiqê Ratê's town hall was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Fëpîs-píiqê Ratê vermin leave small tokens in payment for food taken.

The Weasel near Fëpîs-píiqê Ratê are known to be quite timid.

Fëpîs-píiqê Ratê's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves performance art to channel Charm energies of tier 2 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 13
  • Farmers: 21
  • Farm Laborer: 37
  • Hunters: 23
  • Milk Maids: 19
  • Ranchers: 9
  • Ranch Hands: 20
  • Shepherds: 16
    • Farmland: 28985 m2
    • Cattle and Similar Creatures: 1789
    • Poultry: 21471
    • Swine: 1431
    • Sheep: 71
    • Goats: 14
    • Horses, Mounts, and Beasts of Burden: 715

Craftsmen

  • Arms and Toolmakers: 14
  • Blacksmiths: 15
  • Bookbinders: 9
  • Buckle-makers: 9
  • Cabinetmakers: 16
  • Candlemakers: 26
  • Carpenters: 22
  • Clothmakers: 21
  • Coach and Harness Makers: 7
  • Coopers: 17
  • Copper, Brass, Tin, Zinc, and Lead Workers: 10
  • Copyists: 6
  • Cutlers: 6
  • Fabricworkers: 15
  • Farrier: 38
  • Furriers: 4
  • Glassworkers: 25
  • Gunsmiths: 16
  • Harness-Makers: 6
  • Hatters: 14
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 19
  • Locksmiths: 7
  • Matchstick makers: 11
  • Musical Instrument Makers: 10
  • Painters, Structures and Fixtures: 9
  • Paper Workers: 10
  • Plasterers: 9
  • Pursemakers: 13
  • Roofers: 7
  • Ropemakers: 7
  • Rugmakers: 6
  • Saddlers: 12
  • Scabbardmakers: 16
  • Scalemakers: 7
  • Scientific, Surgical, and Optical Instrument Makers: 4
  • Sculptors, Structures and Fixtures: 6
  • Shoemakers: 6
  • Soap and Tallow Workers: 24
  • Tailors: 49
  • Tanners: 8
  • Upholsterers: 10
  • Watchmakers: 9
  • Weavers: 18
  • Whitesmiths: 5

Merchants

  • Adventuring Goods Retellers: 4
  • Arcana Sellers: 5
  • Beer-Sellers: 9
  • Booksellers: 11
  • Butchers: 16
  • Chandlers: 18
  • Chicken Butchers: 19
  • Entrepreneurs: 7
  • Fine Clothiers: 18
  • Fishmongers: 19
  • Florists: 4
  • Potion Sellers: 11
  • Resellers: 28
  • Spice Merchants: 9
  • Wine-sellers: 14
  • Wheelwright: 11
  • Woodsellers: 6

Service workers

  • Bakers: 44
  • Barbers: 34
  • Coachmen: 10
  • Cooks: 26
  • Doctors: 14
  • Gamekeepers: 11
  • Grooms: 6
  • Hairdressers: 26
  • Healers: 20
  • Housekeepers: 22
  • Housemaids: 42
  • House Stewards: 23
  • Inns: 6
  • Laundry maids: 12
  • Maidservants: 24
  • Nursery Maids: 13
  • Pastrycooks: 23
  • Restaurateur: 35
  • Tavern Keepers: 24

Specialized Laborer

  • Ashworkers: 10
  • Bleachers: 6
  • Chemical Workers: 4
  • Coal Heavers: 14
  • In-Town Couriers: 15
  • Long Haul Couriers: 15
  • Dockyard Workers: 14
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 20
  • Millers: 17
  • Miners: 16
  • Oilmen and Polishers: 11
  • Postmen: 15
  • Pure Finder: 9
  • Skinners: 21
  • Sugar Refiners: 4
  • Tosher: 11
  • Warehousemen: 24
  • Watercarriers: 15
  • Watermen, Bargemen, etc.: 23

Skilled Laborers

  • Accountants: 9
  • Alchemist: 10
  • Clerk: 14
  • Dentists: 7
  • Educators: 22
  • Engineers: 10
  • Gardeners: 7
  • Mages: 5
  • Plumbers: 7
  • Pharmacist: 8
  • Professors: 3
  • Scientists: 5
  • Wizards: 3

Civil Servants

  • Adventurers: 6
  • Bankers: 9
  • Civil Clerks: 16
  • Civic Iudex: 8
  • Consultants: 4
  • Exorcist: 16
  • Fixers: 8
  • Kami Clerk: 14
  • Landlords: 13
  • Lawyers: 9
  • Legend Keepers: 12
  • Militia Officers: 55
  • Monks, Monastic: 22
  • Monks, Civic: 22
  • Historian, Oral: 14
  • Historian, Textual: 8
  • Policemen, Sheriffs, etc.: 16
  • Priests: 31
  • Rangers: 9
  • Rat Catchers: 10
  • Scholars: 10
  • Spiritualist: 13
  • Slayers: 4
  • Storytellers: 25
  • Military Officers: 23

Cottage Industries

  • Brewers: 21
  • Comfort Services: 29
  • Enchanters: 7
  • Herbalists: 7
  • Jaminators: 23
  • Needleworkers: 26
  • Potters: 11
  • Preserve Makers: 23
  • Quilters: 10
  • Seamsters: 51
  • Spinners: 20
  • Tinker: 7
  • Weaver: 18

Artists

  • Actors: 7
  • Architects: 2
  • Bards: 11
  • Costumers: 4
  • Dancers: 8
  • Drafters: 4
  • Engravers: 5
  • Fine Furniture Carpenters: 3
  • Glaziers: 7
  • Inlayers: 7
  • Musicians: 23
  • Painters, Art: 3
  • Playwrights: 7
  • Sculptors, Art: 6
  • Wood Carvers: 21
  • Writers: 25

Produce Industries

  • Butter Churners: 27
  • Canners: 20
  • Cheesmakers: 23
  • Ice Merchants: 3
  • Millers: 15
  • Picklers: 12
  • Smokers: 8
  • Stockmakers: 8
  • Tobacconists: 11
  • Tallowmakers: 17

2660 of Fëpîs-píiqê Ratê's population work within a Foundational Occupation.

4068 of Fëpîs-píiqê Ratê's population do not work in a formal occupation, but do contribute to the local economy. 429 (6%) are noncontributers.

Points of Interest

Fëpîs-píiqê Ratê is known for its unusual rock formations.

POI

History

A vast influx of newcomers over the last 4 years has greatly spiked Fëpîs-píiqê Ratê's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.

In time immemorial, reportedly some time during the early 2nd century the Kami spared the town from an attack. One of Fëpîs-píiqê Ratê's local festivals commemorates this miracle.

History